This latest MacenWolf release by Serpens is one themed around unusual game titles related to Hitler.
There are 5 mapsets, most of which were created by Richard Peck, with one release by another modder called Ian Brown. They range in levels (As low as 1 map, to as high as 11 in one project), and have fun titles including Hitler Watches Law and Order and Hitler’s Labor Day Picnic.
The name may be familiar to Windows players already, as Escape from Totenhaus was one of the games that Laz ported to the DOS version of Wolfenstein 3D over 18 years ago. These newer versions differ though, in their more accurate emulation of the MacPlay Wolfenstein 3D experience.
A ModDB member by the name of Alstar05 has released a new project, simply titled Wolf 3D: Episode 1 Modified.
Exactly as it says on the box, this is a game that alters the first episode of Wolfenstein 3D with modified and new maps. The game appears to be intended to be played at higher difficulties, with next to no enemies and a lot of empty rooms on lower ones.
Wolf 3D: Episode 1 Modified comes bundled with all files, and due to the high number of objects in some maps, comes bundled with a copy of ECWolf to be playable. There’s also an option HD graphics pack included.
(Editor’s note: can someone explain the why behind the musical choice in map 3?)
Wolf3D.net currently hosts simple splash pages, advertising the popularly used source ports for the game.
The pages attempted to sum up the advantages of each engine, and provide important links regarding them. Because of their design though, it was hard to add much without making the page too noisy and cluttered, with the amount of information spread across the Wolf4SDL page serving as a good example.
A more comprehensive approach is being attempted regarding this information on the new site.
Each source port and engine will (eventually) have it’s own page and information on Wolf3D.net, including ports related to other games (Such as those specific to Blake Stone).
The pages allow for more refined searching, if you want to find mods and games built for one specific engine, or see what each engine/port offers in terms of features and compatibility.
Source ports are an integral part of the Wolf3D development scene, with many games having their own individual “forks” built off of them or utilizing them in some way.
This is just a brief look into one of the building blocks of the website, and how it differs to the current equivalent pages. If you have any comments on the changes, I’m interested in hearing them!