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Orka has emerged from his cave to release his latest (and first Wolf4SDL) game!

Being John Blazkowicz is a new 30-level project with added features, new sprites and a new soundtrack!

A short post-mortem for the mod’s existence is detailed in the game’s Read This! manual.

The game is built on Wolf4SDL, and will be playable by itself with no need for extra files.

Download Being John Blazkowicz (ModDB) [Wolf3D.net mirror]
Discuss on the DieHard Wolfers Message Boards

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This week saw TryHardWolfers release a mod on ModDB, a followup to an early title of theirs.

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The mod is designed from the ground up to appear to be a terribly amateur effort, complete with a “manual” with over-the-top mispellings. THW releases tend to have interesting things hidden behind the curtain though, whether they be interesting weaponry or cool exploratory goals.

The game comes with all the files necessary to play, but will require DosBox to do so.

Download The domed revengenance of the dmenons form hell demonic doomed eternal revenge (ModDB)

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The next group of MacenWolf ports have been released, this time connected by the (most likely) coincidental similarities of their names compared to some PC mods.

These six titles are discussed in Serpen’s latest MacenWolf ModDB article, and each will be playable with a copy of either MacenWolf: The Second Encounter or MacenWolf: The Third Encounter, updated to the latest version.

You can discuss the MacenWolf project on the DieHard Wolfers Message Board.

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Release: St. Bart’s Cathedral (DOS)

Earlier this week saw a “specialized” mod released!

St. Bart’s Cathedral was created by Alexei Voronin (With testing help from Gerolf) for the streamer Dosgamert to play on his livestream!

It includes new boss art (With the apparent help of TheUntrustable and Wolf3DGuy) that puts Dosgamert in the game, and ten new levels replacing those in Episode 1.

The project will require a full copy of Wolfenstein 3D to play, but should be able to be run with almost any available Wolf3D engine (Including original DOS, Wolf4SDL, ECWolf, LZWolf, etc).

Download St. Bart’s Cathedral (Wolf3D.net)

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Yesterday saw the next big MacenWolf releases; two projects by Laz Rojas!

These projects are playable with a copy of MacenWolf, updated to the latest version (As of this set of releases, version 1.13). Either MacenWolf: The Second Encounter or MacenWolf: The Third Encounter will work.

Feel free to discuss these and other MacenWolf releases on the DieHard Wolfers Message Boards, as well!

Project Zerstörer (Shown Left) is a large-in-scope game spanning 10 levels with new graphics and sound effects. This mod had an interesting gimmick when it originally came out regarding the boss level, explained in the MacenWolf article.

Spear of Destiny (Shown Right) is exactly how it sounds; this is an unusual situation of MacenWolf porting a game from Mac that was in itself a mod that ported the original Spear of Destiny from PC to Mac.
The project spans the full game, with Laz Rojas making efforts to work around the restrictive differences of the Mac environment.

Download Project Zerstörer (ModDB)
Download Spear of Destiny (ModDB)

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Release: Dead in Dresden (LZWolf)

ZanuAF is back with another aesthetically interesting game.

Dead in Dresden is a single map project with an interesting use of colour, or a lack there-of.

As is his pattern, ZanuAF has included a detailed story to set up the game, and included another movie poster to add to your ever-growing collection!

Dead in Dresden is playable with LZWolf, provided you own a copy of the full version of Wolfenstein 3D.

Download Dead in Dresden (Wolf3D.net)

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There’s no shortage of Wolfenstein 3D mods that incorporate the author’s name into the game. Yesterday, Serpens released another large collection of 8 ports for the MacenWolf project, chosen for their naming conventions.

These projects will each work with a copy of either MacenWolf: The Second Encounter or MacenWolf: The Third Encounter (Updated to the latest version), and can be discussed on the DieHard Wolfers Message Boards.

Brobst’s CC is one of two games in this collection that are attributed to John Brobst.

It is a two map adventure, that will probably have you die at least once.

Download Brobst’s CC (ModDB)

Also by John Brobst, the project Brobst’s Marathon is another levelset spanning two maps.

It’s also another quite challenging experience.

Download Brobst’s Marathon (ModDB)

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Kevin’s Training is a set of six maps by Training Kevin.

Straightforward.

Download Kevin’s Training (ModDB)

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A set of levels originally made for The First Encounter (As are a lot of the smaller sets), Seth’s Levels For Wolf-3D is exactly what it says on the box, and was made by none other than Seth.

Download Seth’s Levels for Wolf-3D (ModDB)

Scott’s Revenge is a crazy game by Scott; one level that really just has to be played.

Be prepared, though I doubt it’s something you can prepare yourself for.

Download Scott’s Revenge (ModDB)

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You will never guess who made Tom’s Wolf Map. That’s right; Tom.

This set includes three levels to play.

Download Tom’s Wolf Map (ModDB)

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A single map, Vik’s Fun House is another affair originally built for The First Encounter.

The project was made…by Vik.

Download Vik’s Fun House (ModDB)

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Tim’s game, Tim’s Wolf Maps appear to be the star release in this set. The project itself spans a whopping 38 maps spread out over multiple scenarios, and due to it’s use of procedural generation, warranted an interesting chunk of discussion in the accompanying MacenWolf article.

Download Tim’s Wolf Maps (ModDB)

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Port: “maze” (DOS)

Dermuda, a DieHard Wolfers member who has origins with the Mac version of Wolf3D, has shared a project he has uncovered, entitled maze. From the files, we can assume this release came out in September of 2001!

“maze” is a port of a Mac Wolf3D project of the same title, by a member of that community who went by the name Vikram Raj (Dermuda credits him as the author of 2 Keys, a port in the MacenWolf project for whom the author was not known!).

It’s a one level mod that as the name implies, is a maze. A very simple affair.

You can play the project using a copy of the full version of either game as Vikram was generous enough to have made versions of the map compatible with both Wolfenstein 3D and Spear of Destiny.
Because it is a straight map release, it will also work with most base engines and source ports!

Download maze (Wolf3D.net)
Discuss on the DieHard Wolfers Message Boards

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Website: The Pushwall Archives

The Pushwall Archives served this website as a small place to put interesting tidbits from the Wolfenstein 3D community, such as historical FAQ files, or obscure downloads.
However, it suffered from being shoved in a corner, separate to articles and not really noticable unless you were looking for it. Add that with the crammed nature of the content, and the result was something I was never ultimately happy with.

With the new website, one of the goals was to give the Pushwall Archive more attention, and expand a bit on what was there.
On Wolf3D.net, this section of the website will be more prominent, with a cleaner display, and look something like this (WIP):

The section will replace the form of article occasionally posted on this website; highlighting things from around the Wolf3D community that are interesting or of historic significance.
Plans are to include search options to filter content down to particular interests (Maybe you’re only interested in community specific documents, or just items on unreleased games).

The articles themselves will be simply in layout; kept brief in favour of linking to the actual content where appropriate, with an organized section specific to any downloads or external links (WIP):

The Pushwall Archive is just one part of the website, but the content it features is important and deserved more than it got on the current website.

What do you think of the changes to the Pushwall Archives?

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Release: The Aftermath (LZWolf)

ZanuAF has already come out with a new release, this one titled The Aftermath!

This five map adventure includes a story, albiet one that is a little more “subdued” compared to their earlier releases, but makes up for it with ZanuAF’s thus-far typical penchant for emulating old grindhouse movies.

This particular game will require the full version of Spear of Destiny to play, as well as a copy of LZWolf updated to the latest version.

Download The Aftermath (Wolf3D.net)

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