A ModDB member by the name of Alstar05 has released a new project, simply titled Wolf 3D: Episode 1 Modified.
Exactly as it says on the box, this is a game that alters the first episode of Wolfenstein 3D with modified and new maps. The game appears to be intended to be played at higher difficulties, with next to no enemies and a lot of empty rooms on lower ones.
Wolf 3D: Episode 1 Modified comes bundled with all files, and due to the high number of objects in some maps, comes bundled with a copy of ECWolf to be playable. There’s also an option HD graphics pack included.
(Editor’s note: can someone explain the why behind the musical choice in map 3?)
Wolf3D.net currently hosts simple splash pages, advertising the popularly used source ports for the game.
The pages attempted to sum up the advantages of each engine, and provide important links regarding them. Because of their design though, it was hard to add much without making the page too noisy and cluttered, with the amount of information spread across the Wolf4SDL page serving as a good example.
A more comprehensive approach is being attempted regarding this information on the new site.
Each source port and engine will (eventually) have it’s own page and information on Wolf3D.net, including ports related to other games (Such as those specific to Blake Stone).
The pages allow for more refined searching, if you want to find mods and games built for one specific engine, or see what each engine/port offers in terms of features and compatibility.
Source ports are an integral part of the Wolf3D development scene, with many games having their own individual “forks” built off of them or utilizing them in some way.
This is just a brief look into one of the building blocks of the website, and how it differs to the current equivalent pages. If you have any comments on the changes, I’m interested in hearing them!
The mod is designed from the ground up to appear to be a terribly amateur effort, complete with a “manual” with over-the-top mispellings. THW releases tend to have interesting things hidden behind the curtain though, whether they be interesting weaponry or cool exploratory goals.
The game comes with all the files necessary to play, but will require DosBox to do so.
Project Zerstörer (Shown Left) is a large-in-scope game spanning 10 levels with new graphics and sound effects. This mod had an interesting gimmick when it originally came out regarding the boss level, explained in the MacenWolf article.
Spear of Destiny (Shown Right) is exactly how it sounds; this is an unusual situation of MacenWolf porting a game from Mac that was in itself a mod that ported the original Spear of Destiny from PC to Mac. The project spans the full game, with Laz Rojas making efforts to work around the restrictive differences of the Mac environment.