AstroCreep‘s new mod Nitemare: Hugo’s Revenge is a total conversion of Wolfenstein that attempts to recreate the atmosphere of Nitemare 3D, a popular retro first person shooter by David P. Gray.
The 10 level mod uses the latest version of ECWolf and includes modified sprites, as well as music from the original game, and a whole slew of advanced features. AstroCreep also provides an optional file you can run alongside the mod, featuring remixes of Nitemare 3D’s music he created.
Fraggeur has released his pirate themed mod, The Golden Parrot!
The game blends RPG elements with the Wolf3D engine, trying to create a really interesting and deep world. There are merchants, interesting mechanics (Like a nationality bonus for your character) and some very nicely designed areas that fit perfectly with the themes.
It’s challenging, but definitely worth trying out!
After eight years in development, Richter Belmont has released Project X: Insurrection.
Featuring many contributions from members of the community and other sources (A long list of credits is included with the game), the game is visually impressive, with very detailed and smooth enemy and weapon animations lending to the atmosphere.
It relies heavily on delivering story through PDA logs in a similar fashion to DOOM 3, and has an optional soundtrack that can be added to extend the game’s music library.
To run, just drop the files in the game directory, mount the drive in DOSBox, then type
setup.exe file NAME.wad
Where “NAME” is the name of the WAD file for the mod you are using (For example, Escape From Totenhaus would be “toten.wad”)
Navigate to Use Modified Stuff, then Choose Alternate Game Levels. Pick the .RTL file of the mod you are opening (For example, “TOTEN.RTL” for Escape from Totenhaus). Go back to the main menu and choose Save and Run ROTT. Enjoy!