The MacenWolf project, which is porting the varied library of mods from the now defunct Mac modding community to Windows. This week, Serpens has released two ports following the theme of “mazes”.
Eucleidean Labrynth (Pictured left) is a two-map project by Clubey, though it was apparently intended as a bigger project. Maze (Pictured right) is a single level, built using Strangestein (Another Mac mod) as a base. The author of it is sadly unknown.
These projects can be played using a copy of either MacenWolf: The Second Encounter or MacenWolf: The Third Encounter as a base.
The LZWolf Astrostein Open Invite Community Mapset is open to anyone to create and contribute their own levels, taking advantage of the features and additions provided by the toolkit as well as the other features provided by LZWolf. However unlike the first project (Which was open-themed), this project is built around the art and environments from Laz Rojas’ Astrostein series of mods (Originally released for Mac, but with playable versions in Doom II, ECWolf and MacenWolf).
All the information, art and resources needed are in the provided toolkit, and modders are free to add their own textures, objects and characters to their maps too, if they so choose.
If you’ve never made a mod, joining a community project is a great way to get your feet wet for the first time! It’s easy.
Two map packs have been released; one titled Battle for New York Deluxe (Shown left), a six map project set in an urban environment, complete with new textures to try and better emulate the theme. Author sadly unknown. zenoen’s prizon brakeout (Shown right) is another project that goes a little further than a straight mapset, with some new wall textures and a new enemy amongst it’s four maps.
Both projects can be played with a copy of either MacenWolf: The Second Encounter or MacenWolf: The Third Encounter. Be sure to update to version 1.08!
An interesting mod has popped up by a user going by the name “Lshspain 2020”.
WOLFEMDOM is a feature-rich game built on the engine used for the mod False Spear, and contains 15 levels which appear to be highly detailed and thought out. Much of the graphics are borrowed from other sources, with a list of credits contained in the game’s download.
It is considered NSFW, containing imagery that as the author puts it, contains “intense feeling contents”.
The game runs without the need for another base game, but will require an emulator like DosBox on modern systems.
This week sees Serpens continue with the great MacenWolf project, porting three more mods from the often forgotten Mac community. Each of the mapsets released follow a “Spring” theme, though it seems to mostly extend to the title only.
The first two projects are by a modder who went by the name Richard Peck, who we will apparently see again in future releases. The mapsets are titled Palm Sunday at the Reich and Spring Has Sprung, but feature the traditional Wolf3D environments. The projects are five and six maps respectively.
This week sees the MacenWolf project release *four* new ports! These ports are all connected by the common theme of al-Quaeda leader Osama Bin Laden.
The first three mods in this release are all created by a man going by the name “George”, and share some odd connections as detailed in the ModDB article Serpens wrote to accompany the release.
Bin Ladenstein 3D is a one level project featuring new and interesting graphics and sounds, serving as an introduction of sorts to George’s series.
Bin’s Hole (In The Ground) is extremely similar to Bin Ladenstein 3D, featuring a modified version of the former’s map (Though as Serpens mentions, it is possible the release order may be the other way around). Alleged to be George’s work, but not confirmed.
Bin Ladenstein 2 is a three level project, expanding on George’s earlier exploration into killing Osama Bin Laden.
As the final mod in this weeks release, The Search For Osama takes the fight with Bin Laden to the desert. This five map project is made by a man who goes/went by the name of Ken Roar, and is very different to George’s projects, despite the common theme.
This week sees two new ports as part of the MacenWolf project!
Masterful-Confusing is a five level mapset, released in 2001. Like so many of the mods being ported in the MacenWolf project, the author is unknown.
The Fuhrer’s Ambition, by Yoshimichi Endoh, has a more known and colourful history, being released in two different versions (One for The First Encounter, then again for The Second Encounter). The MacenWolf port of this project includes both versions, and more details on it’s history can be read on Serpens’ blog post.
This week’s MacenWolf release is a nice looking affair with Serpens porting Demon WARRIOR, a project by a man only known at the moment as “BeetLman”.
Demon WARRIOR looks to be a more varied and challengine Mac project, spanning 16 levels with what looks to be a lot of enemies and environments. Serpens also notes this is one of few Mac mods to endeavour to change the colour of the floor, which is interesting indeed!
Demon WARRIOR will require a copy of either MacenWolf: The Second Encounter or MacenWolf: The Third Encounter to run. Note: Any visual glitches concerning bosses are a part of the original project, which Serpens has tried his best to replicate to be authentic.