Fraggeur has released his pirate themed mod, The Golden Parrot!
The game blends RPG elements with the Wolf3D engine, trying to create a really interesting and deep world. There are merchants, interesting mechanics (Like a nationality bonus for your character) and some very nicely designed areas that fit perfectly with the themes.
It’s challenging, but definitely worth trying out!
After eight years in development, Richter Belmont has released Project X: Insurrection.
Featuring many contributions from members of the community and other sources (A long list of credits is included with the game), the game is visually impressive, with very detailed and smooth enemy and weapon animations lending to the atmosphere.
It relies heavily on delivering story through PDA logs in a similar fashion to DOOM 3, and has an optional soundtrack that can be added to extend the game’s music library.
To run, just drop the files in the game directory, mount the drive in DOSBox, then type
setup.exe file NAME.wad
Where “NAME” is the name of the WAD file for the mod you are using (For example, Escape From Totenhaus would be “toten.wad”)
Navigate to Use Modified Stuff, then Choose Alternate Game Levels. Pick the .RTL file of the mod you are opening (For example, “TOTEN.RTL” for Escape from Totenhaus). Go back to the main menu and choose Save and Run ROTT. Enjoy!
Provided the mod you download doesn’t use a modified exe file of it’s own, you can actually play it directly inside ECWolf without even unpacking the downloaded zip file! This can be useful if you want to save space and easily switch between mods on the fly.
Step 1: ECWolf.WL6
To be able to do this, you have to add an extra file to the zipped mod.
Open notepad, and immediately save the file as “ECWolf.WL6”. Make sure you leave the file blank, and the “Save as type” field is set to “All Files”.
If the mod uses a different extension (WL1, SOD, WL3) simply change the extension of the ECWolf file to match.
Drag and drop the newly created file into the zip of your desired mod.
Guess what? You’re done! Now, if you drag the mod’s file (In this case, acktung.zip) over your ECWolf exe file, you will be able to play the mod!
REMEMBER: This will only work with mods that do not have their own executable file.
Inspired by TED5 and powered by the Wolf4SDL engine, EisenEdit uses the VSWAP file of the game itself to generate detailed overviews of the maps being edited. The final result is very pleasant to look at.
The editor has a variety of functions, including many dedicated to advanced modding (eg floor and ceiling textures), as well as quality-of-life tools like copy and paste. Another interesting feature is a “pathfinder”, that will draw the quickest path between two tiles. Locked doors and their keys will even be factored into the path drawn!
linuxwolf’s EisenEdit has been released in open source under GPLv3, and is still being worked on, with more features and finetuning being done over time.
If you’re interested in trying a new way to edit your maps, EisenEdit is available to try right now, with support for both Wolf3D and Spear of Destiny currently available.