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VSWolfTools 2 Update 10 released

Following issues with the previous update to VSWolfTools, Vincent has released a quick follow-up update to fix those problems, and added the start of proper support for Blake Stone maps.

The programs can edit Blake Stone maps (Though I don’t believe there are text definitions currently included), but cannot yet “create” new ones.

As always, be sure to pass on feedback to Vincent if you have any ideas for features, or found bugs (which will be listed on a new bugtracking page Vincent has started)

Download VSWolfTools 2
VSWolfTools 2 Homepage

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VSWolfTools 2 Update 9 released

Note: Update 9 contained a serious bug in the map editor, and should not be used for this purpose.

VSWolfTools 2

Vincent has released a new update for VSWolfTools 2, fixing some bugs and making some visual tweaks to the 3D viewer for the Map Editor.

Vincent also reports that he is unaware of any bugs in the current version, so if any are encountered it is asked that you email him about it.

Download VSWolfTools 2 Update 9
VSWolfTools 2 Homepage

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AstroCreep has released an update for his collection of Demolition mods.

The update to Version 3 brings with it a couple of new weapons, and compatibility for both Super Noah’s Ark 3D and MacWolf.
Now you can kill more enemies in even more ways!

Yes…”Feed”

These mods will require LZWolf, and a copy of Wolf3D, Spear of Destiny, Super Noah’s Ark 3D, or any number of available mods to play.

Download Wolf3D Demolition (Includes MacWolf-compatible version of LZWolf)
Download AstroCreep’s Spicy Wolf3D Demolition
Download The Second Encounter Demolition
Download Noah and MacWolf Extras – Needed if you only have the DOS version of Noah, or if you want MacWolf music.
DieHard Wolfers forum thread

Teaser footage for the upcoming Noahpak Demolition

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Chemical Warfare was originally released by Liz Ryerson in 2002, and takes the player through a 42 level retelling of Wolfenstein 3D’s fourth episode.

With Liz’s approval a new release of Chemical Warfare in the Wolf4SDL source port is now available, allowing the game to work without emulation!

The port is developed by MCS over the course of the past few years, with testing by Thomas Weiling.

Chemical Warfare is a fun way to revisit the original world, with maps that are generally accepted by the community as high quality, and a few new features added to enhance gameplay further (Such as new weaponry).

Download Chemical Warfare for Wolf4SDL
Liz Ryerson’s post-mortem of Chemical Warfare
Chemical Warfare on the Wolfenstein 3D Wiki

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As he gets deeper into development of his version of the ECWolf engine, Linuxwolf has settled on a new snappy name for the project; LZWolf.

Along with the name, fellow community member DoomJedi created an accompanying logo to complete the shift in branding, shown right.

LZWolf is still relatively new, but iterates on the foundations laid out by Blzut3’s development efforts, to add features desired by active modders in the community.
The engine is currently capable of creating custom damage types (along with resistances and special death animations associated with them), parallaxing skies, and lighting effects, among some other additions for behind-the-scenes ease.
Linuxwolf has documentation on the project’s BitBucket page with details on how to use all of the new features.

There are currently three released games that take advantage of LZWolf, which can be found on the new LZWolf mods page.
As an added bonus, LZWolf is compatible with most ECWolf mods!

Download LZWolf (Available for Windows and Mac)
Check out games built for LZWolf
Also check out some ECWolf mods to play on LZWolf
LZWolf on BitBucket – The project’s official home, includes documentation for modding
Linuxwolf’s Patreon – Support development of this and other related projects!

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Team Raycast members DoomJedi and Linuxwolf have released the next in their “Eisenfaust” series of mods, which look at released games and expand on them, giving them new flavour.

Time To Kill: Eisenfaust Edition iterates on the original Wolf3D conversion by Thomas Weiling and Havoc from 2012, adding new features and mechanics to the game to the point of bursting. The complete list of additions is kept a surprise for the player, with the features spread out and introduced slowly over the 45 levels, keeping things interesting.

Early game shows some impressive ideas though; a minimap that can be accessed while still having control in game, as well as enemies with dodging mechanics and animations just to name a couple.
The game also features extended control mapping, and WASD style controls.

Your eyes aren’t playing tricks on you.

Map designs are mostly kept faithful to Thomas’ designs, so if you’ve played the original you will recognize a lot of areas, but with the new changes and new music provided by RonWolf, it creates a whole new experience.

Time To Kill: Eisenfaust Edition is developed in Wolf4SDL and will run natively in modern Windows systems.

Download Time To Kill: Eisenfaust Edition (ModDB)
Download the original Time To Kill by Thomas Weiling

DieHard Wolfers Forum Thread
Wolf3D Haven Forum Thread
Time To Kill: Eisenfaust Edition on the Wolfenstein 3D Wiki

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Update: The game has disappeared from ModDB, however a new download is now available, to preserve one of Officer-Michael-John’s more adventurous projects.

The Tracy Simpsons Show is a Wolf3D mod that takes you around the world of the Simpsons, killing the family over and over again like they’re in their own little perpetual hell.

Officer-Michael-John’s mod runs on DOS4GW, so it requires DosBox to run on modern systems, but is completely in Hungarian so it can be a little difficult to navigate the menu if you aren’t accustomed to Wolf3D.

The Tracy Simpsons Show HUN Full Version (ModDB)
Download The Tracy Simpsons Show.

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VSWolfTools 2 gets it’s 8th update!

Vincent has released a new update for his Wolf3D editing suite VSWolfTools 2, bringing more support and bug fixes mainly surrounding the editing of Operation Body Count.

If you use VSWolfTools 2 be sure to pass feedback, suggestions, or compliments onto Vincent to help shape the program’s development!

Click to view Full Patch Notes
General

New: Bright palette for OBC.

VSMAPED
  • New: Special 3D rendering for Operation Body Count (Floors/Ceilings).
  • This game needs 2 description files and 2 palettes so there are now 3 new buttons for replacing description, palette and classes file.
  • Improved program stability.
  • Correct marking for big numbers.
VSVGAED
  • Now working well for C7 and OBC, and probably others.
  • New category: ‘Data’ (unspecified, shown as text)
  • ‘Endart’ is now called ‘Text’, what it is in fact.

Download VSWolfTools 2
VSWolfTools 2 Homepage
WolfSource landing page

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AstroCreep has released a trilogy of new mods, which also happen to be the very first to take advantage of Linuxwolf’s fork of ECWolf!

Wolf3D Demolition adds nine new weapons to the game, many of which with their own special abilities (Such as a Sniper Rifle that actually zooms and a Shrink Ray!).
To go with these, much of the environment is made destructible, and both the original and newly added enemies have unique death animations depending on how they’re killed.

Alongside Wolf3D Demolition, AstroCreep has also released two other Demolition mods. These consist of a new version of his earlier release ‘AstroCreep’s Spicy Wolf3D Challenge’, and Executor’s port of ‘Second Encounter’.

Wolf3D Demolition is a gameplay mod designed to work with both of the original games, as well as most pre-existing map packs (If they are ECWolf-compatible).

Download Wolf3D Demolition.
Download AstroCreep’s Spicy Wolf3D Demolition.
Download Second Encounter Demolition.
DieHard Wolfers forum thread. (Includes image gallery)

Download builds for Linuxwolf’s ECWolf Fork (Latest versions, Windows and Mac)

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