Years ago, a member of the Wolfenstein 3D modding community named Nate Smith released the first mods of Wolfenstein 3D to include a recompiled version of the engine with new features, including a rocket launcher weapon. The biggest of these mods was Beyond Wolfenstein II SE.
It grew in popularity and unfortunately was brought to the attention of id Software, and due to many factors both confirmed and speculative (including copyright infringement and the impending release of Return to Castle Wolfenstein), it was pulled from download.
It’s been a little over two decades since all this went down, and now thanks to the efforts of MCS, with testing by Thomas Weiling, a port of Nate Smith’s Beyond Wolfenstein II SE has been released.
This version of Beyond Wolfenstein II SE runs on Wolf4SDL, allowing people to play it on modern operating systems. As a historical piece, it’s interesting to see this infamous mod again.
If you want to learn more about the rough history of this game and it’s author, you can read this Wolfer Spotlight about Nate Smith, written by Andy_Nonymous.