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“An advanced source port” with hints of ZDoom.

It provides many additions to the engine, including modern resolution options, support for multiple platforms, and works across multiple games built off the original Wolfenstein 3D engine.

ECWolf currently comes in two variants, each with it’s own focus and capabilities.


The original port, developed by Blzut3. ECWolf’s goals include eventual compatibility with all games built off of Wolfenstein 3D (Corridor 7 Source port!), and providing an approach to modding that doesn’t require changing the base files.

Linuxwolf’s Fork

The most actively developed version of ECWolf.
This fork incorporates features commonly used and desired by the Wolfenstein 3D modding community, including

  • A version of Wolfenstein 3D that will most likely work on your modern system (Mac, Linux, Android)
  • Expanded Options – Bindable dedicated strafe buttons (WASD), improved sound controls, options for various resolutions and aspect ratios.
  • Automap

  • One engine that plays multiple games: ECWolf can run Wolfenstein 3D, Spear of Destiny, and Super 3D Noah’s Ark, and is slowly adding support for other games built on id Software’s classic game engine!
  • “Soft-modding” – ECWolf allows extensive modding without editing the source code!