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Serpens -the community member who started The Wolfenstein 3D Wiki– has created an extension of that project in the form of WL9!

WL9 is a GitHub repository serving as a home for a vast archive of different files and documentation from mods, editors, and other community sources, as well as multiple official documents related to Wolf3D.

These files include but are not limited to:

The project isn’t restricted to just Wolfenstein 3D either, and include files for Corridor 7, Operation Body Count, and the other games built on their shared engine.

This will hopefully prove a useful resource going into the future!

If you have a version of something that isn’t currently listed, you can help out the project by contacting Serpens via email ( nawigator.pirx(at)gmail.com ).

Visit WL9
Just visit WL9


Release: Hitler’s Secret Department

A user called Step9 has released an unusual mod on ModDB, titled “Hitler’s Secret Department”.

The Russian Wolfenstein mod features 60 levels, and features some uniquely styled and simplistic maps. The level design makes for a quick and straightforward playthrough, especially on some maps (An example of an unplayable secret level…).

Note: There is a bug where your weapon may switch at random and become locked. Pressing either 1 or 2 on your keyboard should fix this and allow you to switch again.
Note: There is a bug where you may take random damage when entering doorways.

Hitler’s Secret Department on ModDB
Download Hitler’s Secret Department (via ModDB)

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Edit: Attempts to properly credit for maps in the mod has been made based on what is known.

A member of the Wolf3D Haven forums, Blackmore, has released a mod called Summer Night’s Epitaph.

The creator describes it as a “short but fun and mysterious Wolf3D adventure”, mostly vanilla themed but with some additional scenarios and effects that take advantage of ECWolf’s features.
The mod borrows maps from authors including Dunkelschwamm, stringing them together with some new themes, taking liberties in how to complete maps by removing the ability to in some levels. In order to progress you will have to cheat, which appears to have been the creator’s intention.

Summer Night’s Epitaph comes bundled with LZWolf (Though a copy of the development version of ECWolf should work too), and will require a registered copy of Wolfenstein 3D to run.

Note: There are some tree clipping issues in the forest level that will make traversal a little awkward, but that hopefully shouldn’t get in the way as much as the other intentional issues.


RetroArch is a program that lets retro gamers emulate all sorts of gaming platforms from within one frontend, including various Nintendo and Playstation platforms.

Very heavily inspired by the Playstation 3, it seems.

Along with emulators, RetroArch also has a select number of older and 2D games ported specifically for it’s Libretro API, including titles like Tomb Raider and Quake.

As of today, ECWolf is now an integrated part of RetroArch’s growing library!

This version , which the official announcement post credits to a man named phcoder, has some minor differences to the original version of ECWolf to fit with the Libretro API, but should play largely the same.
It is still a work in progress with many features still to be added, but is currently playable in Windows, Mac, Linux and Android builds of RetroArch (RetroArch seems to be available on a total of 24 different platforms and systems, from Windows to Playstation 2!)

This is the first I have personally heard of RetroArch, but it looks really slick.

Official announcement post (Includes instructions to install ECWolf, as well as a list of port differences and missing features)
Download RetroArch


Thanks to Thomas, we now have access again to the SDL ports of Ringman’s mods!

The mods were originally created in 2005 and 2006 respectively as part of a contest hosted by Ringman himself, which saw modders try to create a full Wolf3D game from scratch in just a week!
Each has it’s own very unique style that has made them popular and memorable despite the imposed development constraints.

By porting the mods to Wolf4SDL, they are now playable without DosBox, and will run without the need for any extra files (and with bugfixes!).

These ports were created by Andy_Nonymous back in 2015, but the original downloads have since gone down. Thank you, Thomas!

Download Drawn and Quartered for Wolf4SDL
Download Mutant Blobs From Uranus 3D for Wolf4SDL
Read the original Drawn and Quartered thread on DieHard Wolfers
Read the original Mutant Blobs From Uranus 3D thread on DieHard Wolfers


VSWolfTools 2 Update 13 released

This update to Vincent’s editor adds more support for Blake Stone games, as well as some other updates and fixes to the Map Editor portion of the programs.

VSWolfTools 2 is an editing suite capable of modding Wolfenstein 3D and many of the games on the engine. Vincent is constantly working on it, so if you have feedback be sure to share it with him!

Download VSWolfTools 2
What’s new in this version
More information about VSWolfTools 2
Vincent’s Website


It’s not often that the Mission Packs to Spear of Destiny get attention, so it’s very disappointing to see we missed this little nugget!

ReddimusVonAggrevatii released this graphics pack back on the 9th of August 2019, which was made in an attempt to liven up and make the Return To Danger Mission Pack a bit more visually interesting.

It changes a variety of items in the game, including the pill 1-up item, and the ammo box. For a full list of changes check out the DieHardWolfers thread!

The graphics mods requires a copy of Spear of Destiny: Return To Danger (Mission Pack 1) to run, but will work with DOS, Wolf4SDL and ECWolf/LZWolf!
The Mission Packs are included in most digital purchases of Spear of Destiny, including on Steam.

Download Reddimus’ Return To Danger graphics mod
Talk about the mod on the DieHard Wolfers Message Board


Happy birthday, Rise of the Triad!

Today (Or yesterday for some) marks the 25th Anniversary of one of the best games ever built on the Wolf3D engine, Rise of the Triad!

A bit has happened over the past year, with Civvie finally making a video about it (above), Kaiser announcing his development of a new source port, and of course, the mods that came out for it!

To celebrate, why not:


One of the best things about Wolfenstein II: The New Colossus was ‘Wolfstone 3D’, an alternate-universe take on Wolfenstein 3D which flips the roles, turning Hans into the protagonist, fighting off the Resistance (and Blazkowicz!).

Thanks to Blzut3, you will be able to play Wolfstone using ECWolf very soon! (And sooner if you don’t mind some conditions!)

His new tool will require an installed copy of Wolfenstein II: The New Colossus to work, but will turn the 60 level mini-game into a standalone mod file to use with ECWolf!

It is still a few weeks away from having an official stable release while important finishing touches are done, but if you’d like to compile it yourself to test, or read the short explanation of how his tool works, Blzut3 has made it available on his bitbucket account.

Wolfstone.pk3 will work with the latest stable release of ECWolf, but it is suggested to use the latest development version to fix possible issues that may occur with the Read This! function.