≡ Menu

New Releases

Executor has brought us the second release of his “Wolfenstein Missions” game for ECWolf!

Wolfenstein Missions: First Encounter was released three years ago, making the first few sets of missions available for play.
Second Encounter continues the story by refining and extending the number of levels in Wolfenstein Missions from 9 to 22. Though only 19 are currently available in the beta release (with the final 3 secret levels being implemented in the final release), the main game is complete.

Executor has put a lot of effort into these levels, which start off feeling like traditional Wolfenstein 3D levels, but grow exponentially in size and complexity. New hazards, enemies, mechanics and more are introduced over time at a well thought out pace.

The beta of Wolfenstein Missions: Second Encounter requires a registered copy of Wolf3D, and a recent build of ECWolf to play.

Download Wolfenstein Missions: Second Encounter (BETA) for ECWolf
Download the latest version of ECWolf

Wolfenstein Missions: Second Encounter on DieHard Wolfers message boards
Wolfenstein Missions on the Wolfenstein 3D Wiki

{ 0 comments }

Release – 37 ½ Encounter for ECWolf

AstroCreep has released a new ECWolf mapset, heavily themed around the Macintosh version of Wolfenstein 3D!

The game utilizes graphics from and inspired by the Macintosh version of Wolfenstein 3D, created and modified by various people. As it is based on the Mac version, it also includes that versions more unique features like the Rocket Launcher and flamethrower.
The game requires a registered copy of Wolfenstein 3D (Just the regular version, don’t worry), and the latest version of ECWolf to play.

Download 37 ½ Encounter
Download ECWolf
Discuss 37 ½ Encounter on the DieHard Wolfers message boards

{ 0 comments }

Update: A small bug patch has been implemented. If you downloaded the game on release day, please redownload it to obtain fixed versions.

AstroCreep brings us a new gameplay mod, this time building on a mod made by Thomas Weiling.

Demolition is a series of mods that adds to Wolf3D and map packs with an assortment of new and unusual weaponry and enemies, to try and create new experiences.

Wolf Overdrive came out in 2015, and is the focus of this entry in AstroCreep’s series (It also marks the second time this year that one of Thomas’ mods got an overhaul!). If you enjoy Thomas’ mapping, this can be a good way to re-explore the game again!

Overdrive Demolition runs on LZWolf, and requires the base game of Wolfenstein 3D to play.

Download Overdrive Demolition

(Note: Demolition features breakable static objects, which can break some map design elements. There is an optional blockstatics PK3 provided, which will preserve the classic experience while providing everything that makes Demolition fun.)

Download the latest build of LZWolf
Download the original Wolf Overdrive (Wolf4SDL) or it’s ECWolf Port
Wolf Overdrive on the Wolfenstein 3D Wiki

{ 0 comments }

Release: Kowtow, by Thomas Weiling

Thomas, creator of All This & Wolf3D and a plethora of other projects, has released a new and interesting game!

Kowtow is a 20 level affair, with all new levels, new features, art and music. It’s the design style we know from Thomas, and the mesh of new sound and (some borrowed) art choices make for a very light-hearted affair.

The game runs on Wolf4SDL, and doesn’t require any addition files to run.

Download KowTow!
KowTow on DieHard Wolfers

{ 0 comments }

After years in on-and-off development, a new DieHard Wolfers community mapset is out!

Project Totengräber came out just over twenty years ago (October 30th, 1999!), and is as fondly remembered and appreciated as BJ Rowan’s other titles.

Following suit with other DHW community projects such as Beyond Mutantstein, various modders and mappers contributed to the new twenty-one level set, including AlumiuN (Who organized the set), Serpens, Chris, ack, and more! (Full credit listing via link below).

The DHW Totengräber Set runs on Wolf4SDL, and does not require any other additional files to run.

Download The DHW Totengräber Set
BJ Rowan’s Records Room (Contains downloads to his other projects)
DieHard Wolfers forum thread (Mapping credits listed here)

{ 0 comments }

There are few mods as universally appreciated as Wolf-Skevos-Jones’ title Coming of the Storm. The game has received major praise throughout the years, and influenced a number of other projects’ existences.

Thanks to Orka (creator of Operation: Nazi Slayer) and the extended functions of LZWolf, you can now enjoy this absolute classic of a game on modern systems, without DosBox!

Coming of the Storm for LZWolf brings us as close to a recreation as currently capable, and it’s pretty good!
The mod is considered “99.999%” accurate to WSJ’s original, due to some (temporary) minor limitations in LZWolf, but that .001% seems to just been some minor decorative and environmental features.

It is fantastic to see this get a port, and hopefully now more people will be able to experience this classic.

Download Coming of the Storm for LZWolf (Download LZWolf)
Download the original Coming of the Storm (Requires DosBox)
DieHard Wolfers Forum Thread
Coming of the Storm on the Wolf3D Wiki

{ 0 comments }

Poet, the creator of classic puzzle mods such as The Tower, has unveiled a new game titled “Wolf-Extra Epilogue 21”!

Much like previous projects by Poet this one requires you to think before you necessarily shoot, with puzzles and hazards to learn to adapt to. It’s challenging and inspired, judging from what little I myself have been able to solve.

The mod runs on Wolf4SDL, and as reported by Poet on his website, is the last in his Wolf-Extra series of mods which started 20 years ago to the day!

Download Wolf-Extra Epilogy 21 from Poet Software (Important tips included on the page!)
View the rest of the Wolf-Extra series on Poet Software
Wolf-Extra Epilogy 21 on DieHard Wolfers

{ 0 comments }

Release: Mutantstein 4 ported to ECWolf

Continuing with the current series of ports, AstroCreep has brought us Mutantstein 4 for ECWolf.

Unlike the initial Mutantstein trilogy, this entry in the series is created by the grandson of John Bucksnort, Bobby Bucksnort, in 2001. He attempts to emulate his late-grandfather’s modding style and difficulty, and from player accounts does a decent job of it.

The game requires the full version of Wolfenstein 3D to play, as well as the ECWolf source port.

Download Mutantstein 4 for ECWolf
Download the original Mutantstein 4 (Both DOS and Wolf4SDL)
Read about Mutantstein 4 on the Wolf3D Wiki

{ 0 comments }

AstroCreep has given us another classic game to run in ECWolf; this time Wolfendoom, by one of the creators of Spear Resurrection and Spear: End of Destiny.

Wolfendoom came out in 2000, and remains one of the more popular Wolf3D mods to rely heavily on DOOM’s source material without straying far from the Wolfenstein formula of gameplay.
AReyeP’s mod gives us 60 levels, with sounds and graphics from DOOM to create a very different atmosphere.

This release of course means that thanks to AstroCreep you can now play it on ECWolf, which along with the Wolf4SDL port gives you two ways to play on modern systems!

Download Wolfendoom for ECWolf
Visit AReyeP and MCS Wolfenstein 3D Page
Necropost and discuss Wolfendoom on DieHard Wolfers

{ 0 comments }

Edit: The ports have been updated with a small bug fix. Current downloads have been updated.

AstroCreep brings us another classic collection of mods ported to ECWolf, this time the first three Mutantstein games by John Bucksnort and Harry Mass Sr!

The Mutantstein games were released throughout 2000-2001, and were memorable titles in the community’s history.
John Bucksnort was renowned in the community for his challenging mods, and his history as a WWII veteran, and status as one of the eldest modders of the community (He started when he was 80!)

The games were originally made in DOS, but have since been ported to both Wolf4SDL and now ECWolf, allowing modern players to experience them without emulators!

Download Mutantstein I
Download Mutantstein II
Download Mutantstein III

Read about John Bucksnort on the Wolf3D Wiki
Wolfer Spotlight for John Bucksnort, by Andy_Nonymous

{ 0 comments }