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Poet, the creator of classic puzzle mods such as The Tower, has unveiled a new game titled “Wolf-Extra Epilogue 21”!

Much like previous projects by Poet this one requires you to think before you necessarily shoot, with puzzles and hazards to learn to adapt to. It’s challenging and inspired, judging from what little I myself have been able to solve.

The mod runs on Wolf4SDL, and as reported by Poet on his website, is the last in his Wolf-Extra series of mods which started 20 years ago to the day!

Download Wolf-Extra Epilogy 21 from Poet Software (Important tips included on the page!)
View the rest of the Wolf-Extra series on Poet Software
Wolf-Extra Epilogy 21 on DieHard Wolfers

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Release: Mutantstein 4 ported to ECWolf

Continuing with the current series of ports, AstroCreep has brought us Mutantstein 4 for ECWolf.

Unlike the initial Mutantstein trilogy, this entry in the series is created by the grandson of John Bucksnort, Bobby Bucksnort, in 2001. He attempts to emulate his late-grandfather’s modding style and difficulty, and from player accounts does a decent job of it.

The game requires the full version of Wolfenstein 3D to play, as well as the ECWolf source port.

Download Mutantstein 4 for ECWolf
Download the original Mutantstein 4 (Both DOS and Wolf4SDL)
Read about Mutantstein 4 on the Wolf3D Wiki

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AstroCreep has given us another classic game to run in ECWolf; this time Wolfendoom, by one of the creators of Spear Resurrection and Spear: End of Destiny.

Wolfendoom came out in 2000, and remains one of the more popular Wolf3D mods to rely heavily on DOOM’s source material without straying far from the Wolfenstein formula of gameplay.
AReyeP’s mod gives us 60 levels, with sounds and graphics from DOOM to create a very different atmosphere.

This release of course means that thanks to AstroCreep you can now play it on ECWolf, which along with the Wolf4SDL port gives you two ways to play on modern systems!

Download Wolfendoom for ECWolf
Visit AReyeP and MCS Wolfenstein 3D Page
Necropost and discuss Wolfendoom on DieHard Wolfers

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Edit: The ports have been updated with a small bug fix. Current downloads have been updated.

AstroCreep brings us another classic collection of mods ported to ECWolf, this time the first three Mutantstein games by John Bucksnort and Harry Mass Sr!

The Mutantstein games were released throughout 2000-2001, and were memorable titles in the community’s history.
John Bucksnort was renowned in the community for his challenging mods, and his history as a WWII veteran, and status as one of the eldest modders of the community (He started when he was 80!)

The games were originally made in DOS, but have since been ported to both Wolf4SDL and now ECWolf, allowing modern players to experience them without emulators!

Download Mutantstein I
Download Mutantstein II
Download Mutantstein III

Read about John Bucksnort on the Wolf3D Wiki
Wolfer Spotlight for John Bucksnort, by Andy_Nonymous

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Release: Hallowein v3 by Biergut

Edit: Apologies to BIERGUT for the spelling mistakes.

Halloween v3 is as you would expect, the third iteration of the Hallowein mod made by Biergut (Formerly Colonel Bill) all the way back in 1997!

Where earlier versions utilized hex editing to achieve the changes needed, Beirgut has given the game an overhaul with touched up maps, and features like new bosses, new textures, and other extras.

Much like it’s successors, Hallowein v3 is actually a heavily modified shareware release, and is developed with Wolf4SDL, so it will work without emulation on modern Windows systems!

Download Hallowein v3
Download Hallowein v3 on ModDB
Play the original Hallowein mod on the Internet Archive
Hallowein v3 on the DieHard Wolfers Message Boards

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Release: Operation: Nazi Slayer

Operation: Nazi Slayer is a new Spear of Destiny mod by Orka, and is the latest to use the new LZWolf source port!

A Formgen employee! Shoot it!

The game requires the full version of Spear of Destiny to run, and builds upon that base with new weapons, enemies and a complete new set of levels!

Coincidentally, this appears to have been released on the anniversary of Orka’s last mod, Wolfenstein: The Fourth Encounter.

Download Operation: Nazi Slayer (Mirror)
Download LZWolf here (Required to play the game)
Operation: Nazi Slayer on ModDB

Note: On some operating systems, there may be an error with the music (Which is created by Orka himself!). If that’s the case, AstroCreep has created a music patch to fix the problem. Download this and load it alongside the game, and the problem should go away. Also, the music is pretty good.

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Release: Gorenstein ported to ECWolf

In a nice little blast of nostalgia, AstroCreep has brought us an unexpected ECWolf port in the form of Gorenstein.

The mod is 19 years old, and AstroCreep himself was just nine years old when he developed it! Compared to his latest work, it is very different, but an interesting piece of his history in modding.

Gorenstein is developed for ECWolf, and also works in LZWolf.

Download Gorenstein.

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AstroCreep has released an update for his collection of Demolition mods.

The update to Version 3 brings with it a couple of new weapons, and compatibility for both Super Noah’s Ark 3D and MacWolf.
Now you can kill more enemies in even more ways!

Yes…”Feed”

These mods will require LZWolf, and a copy of Wolf3D, Spear of Destiny, Super Noah’s Ark 3D, or any number of available mods to play.

Download Wolf3D Demolition (Includes MacWolf-compatible version of LZWolf)
Download AstroCreep’s Spicy Wolf3D Demolition
Download The Second Encounter Demolition
Download Noah and MacWolf Extras – Needed if you only have the DOS version of Noah, or if you want MacWolf music.
DieHard Wolfers forum thread

Teaser footage for the upcoming Noahpak Demolition

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Chemical Warfare was originally released by Liz Ryerson in 2002, and takes the player through a 42 level retelling of Wolfenstein 3D’s fourth episode.

With Liz’s approval a new release of Chemical Warfare in the Wolf4SDL source port is now available, allowing the game to work without emulation!

The port is developed by MCS over the course of the past few years, with testing by Thomas Weiling.

Chemical Warfare is a fun way to revisit the original world, with maps that are generally accepted by the community as high quality, and a few new features added to enhance gameplay further (Such as new weaponry).

Download Chemical Warfare for Wolf4SDL
Liz Ryerson’s post-mortem of Chemical Warfare
Chemical Warfare on the Wolfenstein 3D Wiki

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Team Raycast members DoomJedi and Linuxwolf have released the next in their “Eisenfaust” series of mods, which look at released games and expand on them, giving them new flavour.

Time To Kill: Eisenfaust Edition iterates on the original Wolf3D conversion by Thomas Weiling and Havoc from 2012, adding new features and mechanics to the game to the point of bursting. The complete list of additions is kept a surprise for the player, with the features spread out and introduced slowly over the 45 levels, keeping things interesting.

Early game shows some impressive ideas though; a minimap that can be accessed while still having control in game, as well as enemies with dodging mechanics and animations just to name a couple.
The game also features extended control mapping, and WASD style controls.

Your eyes aren’t playing tricks on you.

Map designs are mostly kept faithful to Thomas’ designs, so if you’ve played the original you will recognize a lot of areas, but with the new changes and new music provided by RonWolf, it creates a whole new experience.

Time To Kill: Eisenfaust Edition is developed in Wolf4SDL and will run natively in modern Windows systems.

Download Time To Kill: Eisenfaust Edition (ModDB)
Download the original Time To Kill by Thomas Weiling

DieHard Wolfers Forum Thread
Wolf3D Haven Forum Thread
Time To Kill: Eisenfaust Edition on the Wolfenstein 3D Wiki

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