The ports themselves aren’t so much weird themselves, but yet another set of ports have come out for MacenWolf, this time for Mac Wolf3D mods that had “Weird” in the title.
The ported titles includes a WolfAddict release called Where’s Weirdo? (10 levels, and two demo scenarios), Weird World by Sean Howard (Three versions with 7, 4, and 7 levels respectively), and a project by an unknown author called Weird Levels (8 levels).
Notable is this is one of the WolfAddict releases where the full paid version of the mod has been available to port.
If you happen to be a Mac user from “back in the day” and happen to yourself own a copy of any paid releases of WolfAddict software, be sure to get in touch with Serpens! I am sure he would appreciate the chance to port these pieces of Wolfenstein history as much as we would enjoy being able to experience them!
This MacenWolf release from yesterday by Serpens follows a simple theme; the number four.
These ports include three games each called 4th Encounter (One by Clubey spanning 10 levels, and two connected releases by an unknown author spanning 10 and 8 levels respectively).
In addition, ports for some other games that follow the theme are included in the release. These include a 15 level game by Clubey titled The Forth Riech, and Four Quality Levels, spanning the expected number of maps. Four Quality Levels is credited to Tomato1044, TSmoovy, and Carloscont, but is speculated that they could all be aliases of the same person.
Immense Disgust is a new ten-level game by Thomas Weiling!
The game takes place in the third episode of the game (With the first two episodes having their maps removed), and Thomas has made the cool design choice to use the .WL3 extension for it.
For those unaware of the history of Wolf3D, there was a very short period of time where the game was sold as just a trilogy of episodes, donning the .WL3 extension instead of .WL6. This version was short-lived, as The Nocturnal Missions were developed and released quickly, bringing the total episodes up to six and forming the version of the game considered the “full version”.
Immense Disgust modifies the situation slightly though, to have access the assets of the full six-episode version, enabling more variety in the level design.
Another four ports have been released as part of the MacenWolf Project, courtesy of Serpens.
These games include a large 28-map project with many new graphics called Operation Ravage (Alan B. Clem), Wolfenstein For Dummies (Richard Peck) which spans 4 levels, and two related releases by JMC. JMC’s projects are Wolfen Fatal Führery, and Wolfen Fatal Führery Special Edition, the latter of which was made and released this year (and 25 years after the first version’s release)!
Thomas Weiling has come out with a new release today, entitled OVERKILL.
This project was originally announced in 2009 and stalled in 2012, but Thomas decided to finally return to it and see it through to completion with an overhaul.
The game spans 45 levels with some contributions from ack, Orka and Wolf3DGuy. There is also new art, and feature additions including new weapons, and hazards, with credits for sources of things provided in a text file.