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NY00123 has published a new playable version of his source port Reflection Keen, inspired by the philosophies of Chocolate Doom.

Reflection Keen is a series of source ports originally released six years ago for Keen Dreams and the Catacombs series that recreate the feel and state of the games as they were when the games originally released, but on modern hardware and systems. No extra features, no bug fixes. Just the game.
To compliment the six year anniversary of Reflection Keen, NY00123’s new alpha build extends Reflection Keen to include Wolfenstein 3D, Spear of Destiny, and Super 3D Noah’s Ark!

Look at that aspect ratio.

You will need a registered copy of Wolfenstein 3D, Spear of Destiny or Super 3D Noah’s Ark with a DOS executable to try Reflection Keen.
Reflection Keen is built to auto-detect game installations (For Steam and GOG), as well as open games by search inside the application, and while Wolfenstein 3D should work out of the box, with this current alpha release some additional steps are needed to run the other two games (See below).

As this is a pre-release not everything is functioning fully yet, with a list of missing features and considerations listed on the DieHard Wolfers forum topic, and the Reflection Keen GitHub page. That said it is playable, and a great experience to be able to have.

Download Reflection Keen for Wolfenstein 3D. (Via GitHub)
Discuss the ports on the DieHard Wolfers Message Boards
Discuss the ports on the Wolf3D Haven Message Boards

Notes on running games:

Reflection Keen can play any official version of Wolfenstein 3D released by Activision by compiling an appropriate exe from NY00123’s other project, which recreates the many versions of the game executible that were sold commercially. Be warned specific versions of the game may require additional specific versions of the game files.
Future releases will hopefully see compatibility with more versions of the game.

For Spear of Destiny, only the original game works at current, the Mission Packs will not. If using the Steam version, make sure that only the files for the original game use the SOD file extension (This is given to a mission pack on Steam, for some reason). You can use a Wolf3D Editor to open the files and identify which ones belong to classic Spear of Destiny.

For Super 3D Noah’s Ark, NY00123 points out the original executible for the game will need to be named “noah3dos.exe” in order for Reflection Keen to auto-detect the game.

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In a surprise move on the 21st, Microsoft bought Zenimax Studios for $7.5 billion and by extension companies like MachineGames and id Software.

What does this mean? Well for us, Microsoft will own Wolfenstein from 2021. This most likely won’t have an effect on this community or very early titles like Wolfenstein 3D, but it will be interesting to see if they use their new influence to create new games within the property.

There is at least one more game expected in the reboot series developed by MachineGames, but after that the future of BJ Blazkowicz is uncertain. Will Microsoft want to reboot Wolfenstein, create more spin-off games, or focus more on unrelated new acquisitions?

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Release: Astrostein 3 (MacenWolf)

Serpens has released the next in the MacenWolf porting project, which seeks to allow more people to be able to experience the games and mods that came out of the Macintosh version of Wolfenstein 3D.

Screenshot from ModDB

This week’s game is the final in Laz Rojas’ Astrostein trilogy. Astrostein 3 features changed graphics, sounds and atmosphere across ten new levels.

Astrostein 3 requires a copy of either MacenWolf: The Second Encounter or MacenWolf: The Third Encounter to run.

Download Astrostein 3 (ModDB)

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Release: Pacman 3D (LZWolf)

AstroCreep has released a new mod with an inevitable concept; Pacman 3D.

As the name implies, this mod converts Wolf3D to a first-person version of Capcom’s eternal classic.

The mechanics are the same as the original: Collect the pellets while dodging the Ghosts, and it’s an idea that works quite well.

Pacman 3D requires the very latest version of LZWolf and the full version of Wolfenstein 3D. The ModDB page contains downloads of said version of LZWolf, as well as the WDC definition files to create your own maps for Pacman 3D, should you desire.

Download Pacman 3D (ModDB)

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This week’s dose of Mac is again served by Serpens, and features two titles; “A Madman”, and “A Madman’s Redemption”

This visual is burned into my eyes (A Madman’s Redemption)

A Madman is another mapset originally made for The First Encounter who’s author is lost in the great void that is the Mac modding scene. A Madman is short, only containing 4 levels.

A Madman’s Redemption(By compyislife) is a more abstract and surreal exploration of map design. The mod reportedly contains nine maps, and explores the less traditional as a way of telling it’s story.

Both projects will run with either a copy of MacenWolf: The Second Encounter or MacenWolf: The Third Encounter.

Download A Madman (ModDB)
Download A Madman’s Redemption (ModDB)

Discuss MacenWolf on the DHW Message Boards

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Luke Strauman has released a one level beta for his new project, Operation: Arctic Wolf. Luke has been modding Wolfenstein 3D on-and-off since the 90s, and this marks his first release in around 17 years!

The release is one level, and sounds like more of a demo/teaser rather than an actual beta test of a game. It’s a little rough (The included README warns to save your game often to protect against occasional game-crashes), but manages to capture the feel of mid-2000s modding.

Luke is responsible for quite a few adventurous titles, though some promising concepts have never been finished. These include titles like Himmler’s SS and the never-finished Sorcerer’s Wrath (Still available as a demo).

Operation: Arctic Wolf One-Level Beta comes with all the files needed for the game, but will require an emulator like DosBox to run on modern operating systems.

Download Operation: Arctic Wolf One-Level Beta (Via Luke’s Page) (Mirror)
Visit Luke’s Website, Wolfenstein 3D Heaven and Hell
Discuss the Beta on the DieHard Wolfers Message Boards.

Who is Luke Strauman? Catch yourself up with this Wolfer Spotlight, written by Andy_Nonymous!

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3DRealms is porting Rise of the Triad!

In news we forgot to post, it looks like 3DRealms is taking it upon themselves to bring the original Rise of the Triad: Dark War to modern systems and consoles!

In a candid and not at all planned video, a 3DRealms worker shows the game running on a Nintendo Switch, and saying it’ll be coming to Playstation, Xbox and PC.
He also discusses improvements being made, including widescreen support, and whatever “revamped multiplayer” may entail. It’ll be interesting to see if this source port will support mods and map packs.

After SVKaiser’s port seems to have fizzled out, it wasn’t clear what the future of ROTT on modern systems was going to be. This is a great sign, and a chance for the game to get a deserved renaissance.

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Release: Astrostein II port (MacenWolf)

MacenWolf has been updated to version 1.04, fixing minor issues with the engine. Download and view patch notes here.

This week’s MacenWolf port is a big one; Astrostein II by Laz Rojas!

Both Laz and his Astrostein games sit as some of the most ambitious to come out of the Mac community, and it’s great to see Serpens bringing these classics to us in a form so close to the original experience.

Astrostein II will require a copy of MacenWolf to run (Either The Second Encounter or The Third Encounter). Make sure to update to the latest version!

Download Astrostein II for MacenWolf (via ModDB)

Discuss Astrostein II and MacenWolf on the DieHard Wolfers Forums.

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Orka has released a new version of his project from earlier this year; Unwanted Mission Pack.

Unwanted Mission Pack – Take 2 expands on the foundations of the original project, releasing with two ~10-level episodes containing new enemies, and level design features. Despite the new features, Orka has stated that he attempted to keep a vanilla feel to the game, and in many aspects succeeds.

Unwanted Mission Pack – Take 2: Fox Strikes Again will require a copy of the full version of Wolfenstein 3D, and will run on either ECWolf or LZWolf!

Download Unwanted Mission Pack – Take 2: Fox Strikes Again (ModDB)

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At the start of this year gitlance released Operation: Wasserstein for ECWolf, a mod originally announced 20 years ago for DOS.

Just eight months later he has released a sequel, Operation: Wasserstein II.
This game sees gitlance move to LZWolf, taking advantage of some of it’s features to create some very interesting scenery in just the first minutes of the game.

The game features around 15 levels, and takes the player across a variety of locations.

Operation: Wasserstein II will require the most up to date build of LZWolf as of writing, and a full version of Wolfenstein 3D.

As LZWolf matures and features are refined, we can most likely expect titles with similarly ambitious environments in the future!

Download LZWolf
Download Operation: Wasserstein II (via ModDB)

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