There are few mods as universally appreciated as Wolf-Skevos-Jones’ title Coming of the Storm. The game has received major praise throughout the years, and influenced a number of other projects’ existences.
Thanks to Orka (creator of Operation: Nazi Slayer) and the extended functions of LZWolf, you can now enjoy this absolute classic of a game on modern systems, without DosBox!
Coming of the Storm for LZWolf brings us as close to a recreation as currently capable, and it’s pretty good! The mod is considered “99.999%” accurate to WSJ’s original, due to some (temporary) minor limitations in LZWolf, but that .001% seems to just been some minor decorative and environmental features.
It is fantastic to see this get a port, and hopefully now more people will be able to experience this classic.
Poet, the creator of classic puzzle mods such as The Tower, has unveiled a new game titled “Wolf-Extra Epilogue 21”!
Much like previous projects by Poet this one requires you to think before you necessarily shoot, with puzzles and hazards to learn to adapt to. It’s challenging and inspired, judging from what little I myself have been able to solve.
The mod runs on Wolf4SDL, and as reported by Poet on his website, is the last in his Wolf-Extra series of mods which started 20 years ago to the day!
It’s hard to pinpoint the “actual” release date of some older games, but it seems today (or around today) is actually the birthday of Capstone (The Pinnacle of Entertainment) Software’s final game built on the Wolf3D engine.
Operation Body Count is the younger brother of Corridor 7 by a few months, and while not remembered as fondly as other games at the time (As DOOM was the hot new game engine on the block), OBC still has a special place in many fans’ hearts.
Continuing with the current series of ports, AstroCreep has brought us Mutantstein 4 for ECWolf.
Unlike the initial Mutantstein trilogy, this entry in the series is created by the grandson of John Bucksnort, Bobby Bucksnort, in 2001. He attempts to emulate his late-grandfather’s modding style and difficulty, and from player accounts does a decent job of it.
The game requires the full version of Wolfenstein 3D to play, as well as the ECWolf source port.
AstroCreep has given us another classic game to run in ECWolf; this time Wolfendoom, by one of the creators of Spear Resurrection and Spear: End of Destiny.
Wolfendoom came out in 2000, and remains one of the more popular Wolf3D mods to rely heavily on DOOM’s source material without straying far from the Wolfenstein formula of gameplay. AReyeP’s mod gives us 60 levels, with sounds and graphics from DOOM to create a very different atmosphere.
This release of course means that thanks to AstroCreep you can now play it on ECWolf, which along with the Wolf4SDL port gives you two ways to play on modern systems!
Edit: The ports have been updated with a small bug fix. Current downloads have been updated.
AstroCreep brings us another classic collection of mods ported to ECWolf, this time the first three Mutantstein games by John Bucksnort and Harry Mass Sr!
The Mutantstein games were released throughout 2000-2001, and were memorable titles in the community’s history. John Bucksnort was renowned in the community for his challenging mods, and his history as a WWII veteran, and status as one of the eldest modders of the community (He started when he was 80!)
The games were originally made in DOS, but have since been ported to both Wolf4SDL and now ECWolf, allowing modern players to experience them without emulators!
Samuel Villarreal, one of the people behind the recent Blood remaster ‘Fresh Supply’, posted a tweet where he confirms to be working on a new source port for ‘Rise of the Triad: Dark War’. Also that he is a nerd.
With very few modern ports available for ROTT, it will be nice to have a new and polished way to play the most advanced game developed on the Wolf3D engine!
In the meantime, there are still source ports available to play the game on modern Windows; check out WinRottAPI for one!
Note: On some operating systems, there may be an error with the music (Which is created by Orka himself!). If that’s the case, AstroCreep has created a music patch to fix the problem. Download this and load it alongside the game, and the problem should go away. Also, the music is pretty good.