A Wolfenstein 3D modding group by the name of Team_Fir2 has published their first mod for ECWolf with the full title “Wolfenstein 3D: The Damonisch Portal”.
The mod took two months to make, and features graphics from a number of sources as well as new maps reportedly covering the first 3 episodes of the game.
The mod requires ECWolf/LZWolf to play, and comes with an additional file for music as well as instructions for how to play. While it comes with the WL6 files, the mod does not appear to work with Wolf4SDL or DOS.
Size Matters is a new experimental mapset released by ack, and follows the ideals of some of his earlier mapping exploits.
As explained in the text file included in his download, most maps are confined to 17×17 in size. Despite this constraint there’s no shortage of creativity and challenge in the levels, as the confined spaces tease enemies right from the start. The set is non-traditional in it’s approach and challenging if you don’t adjust to it’s approach. Be prepared!
Size Matters will require the original version of Spear of Destiny to play, and comes bundled with an SDL exe to play without the need for emulation.
Edit: Thomas has released an update for Abandon 2020, fixing an error in map 30. Links updated in this post. Be sure to update your game!
Today, Thomas has unveiled a new release called Abandon 2020, a remastering of sorts for his debut mod Abandon which itself was released nearly 16 years ago! Thomas’ idea of revamping his original game has been something he’s wanted to do for a while, it’s initial form being the unreleased Abandon Special Edition in late 2004.
Abandon 2020 includes almost all the maps from the original game (Along with some cut levels, which have previous been included in Abandon v0.0), though with a little extra polish to make the experience play better. Art has also been fixed up to be a bit more consistent, and some minor engine changes to give the player more of a chance.
The game is challenging with some interesting set pieces and environments.
Abandon 2020 is a 60 map long standalone Wolf4SDL mod, so the game can be played straight out of the box without any extra files needed!
Today, Wolf3DGuy brings us a brand new DOS mod in Wolfenstein 3D The Second Encounter.
This mod endeavours to recreate the Mac versions of Wolfenstein 3D whilst keeping the visual style of the original DOS release, within DOS. The game features level layouts (With appropriate tweaking) from across the Macintosh releases, new weapons from those games (The Mac version of Wolf3D had both a Rocket Launcher and Flamethrower!), and some other nice additions detailed in the Read This.
The game is well put together, and in these difficult times it could be just the thing to finally occupy your time.
Wolf3DGuy hopes that this will inspire others to make DOS mods, and has plans in a future update to include not just the source code for people to modify, but also the definition files to edit the game in most current Wolf3D Editors!
The game can be run standalone, but will need to be run through DosBox if you are playing on a modern operating system.
Serpens -the community member who started The Wolfenstein 3D Wiki– has created an extension of that project in the form of WL9!
WL9 is a GitHub repository serving as a home for a vast archive of different files and documentation from mods, editors, and other community sources, as well as multiple official documents related to Wolf3D.
These files include but are not limited to:
‘ReadMe’ files and Manuals
HELPART, ENDART and INTART files from applicable mods