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There are few mods as universally appreciated as Wolf-Skevos-Jones’ title Coming of the Storm. The game has received major praise throughout the years, and influenced a number of other projects’ existences.

Thanks to Orka (creator of Operation: Nazi Slayer) and the extended functions of LZWolf, you can now enjoy this absolute classic of a game on modern systems, without DosBox!

Coming of the Storm for LZWolf brings us as close to a recreation as currently capable, and it’s pretty good!
The mod is considered “99.999%” accurate to WSJ’s original, due to some (temporary) minor limitations in LZWolf, but that .001% seems to just been some minor decorative and environmental features.

It is fantastic to see this get a port, and hopefully now more people will be able to experience this classic.

Download Coming of the Storm for LZWolf (Download LZWolf)
Download the original Coming of the Storm (Requires DosBox)
DieHard Wolfers Forum Thread
Coming of the Storm on the Wolf3D Wiki

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Poet, the creator of classic puzzle mods such as The Tower, has unveiled a new game titled “Wolf-Extra Epilogue 21”!

Much like previous projects by Poet this one requires you to think before you necessarily shoot, with puzzles and hazards to learn to adapt to. It’s challenging and inspired, judging from what little I myself have been able to solve.

The mod runs on Wolf4SDL, and as reported by Poet on his website, is the last in his Wolf-Extra series of mods which started 20 years ago to the day!

Download Wolf-Extra Epilogy 21 from Poet Software (Important tips included on the page!)
View the rest of the Wolf-Extra series on Poet Software
Wolf-Extra Epilogy 21 on DieHard Wolfers

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It’s hard to pinpoint the “actual” release date of some older games, but it seems today (or around today) is actually the birthday of Capstone (The Pinnacle of Entertainment) Software’s final game built on the Wolf3D engine.

Operation Body Count is the younger brother of Corridor 7 by a few months, and while not remembered as fondly as other games at the time (As DOOM was the hot new game engine on the block), OBC still has a special place in many fans’ hearts.

To celebrate, why not listen to the 4-track soundtrack of the CD-ROM version of the game? OR you could make the first known released mod for the game?

Other Operation Body Count related things you can do:

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Release: Mutantstein 4 ported to ECWolf

Continuing with the current series of ports, AstroCreep has brought us Mutantstein 4 for ECWolf.

Unlike the initial Mutantstein trilogy, this entry in the series is created by the grandson of John Bucksnort, Bobby Bucksnort, in 2001. He attempts to emulate his late-grandfather’s modding style and difficulty, and from player accounts does a decent job of it.

The game requires the full version of Wolfenstein 3D to play, as well as the ECWolf source port.

Download Mutantstein 4 for ECWolf
Download the original Mutantstein 4 (Both DOS and Wolf4SDL)
Read about Mutantstein 4 on the Wolf3D Wiki

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AstroCreep has given us another classic game to run in ECWolf; this time Wolfendoom, by one of the creators of Spear Resurrection and Spear: End of Destiny.

Wolfendoom came out in 2000, and remains one of the more popular Wolf3D mods to rely heavily on DOOM’s source material without straying far from the Wolfenstein formula of gameplay.
AReyeP’s mod gives us 60 levels, with sounds and graphics from DOOM to create a very different atmosphere.

This release of course means that thanks to AstroCreep you can now play it on ECWolf, which along with the Wolf4SDL port gives you two ways to play on modern systems!

Download Wolfendoom for ECWolf
Visit AReyeP and MCS Wolfenstein 3D Page
Necropost and discuss Wolfendoom on DieHard Wolfers

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Edit: The ports have been updated with a small bug fix. Current downloads have been updated.

AstroCreep brings us another classic collection of mods ported to ECWolf, this time the first three Mutantstein games by John Bucksnort and Harry Mass Sr!

The Mutantstein games were released throughout 2000-2001, and were memorable titles in the community’s history.
John Bucksnort was renowned in the community for his challenging mods, and his history as a WWII veteran, and status as one of the eldest modders of the community (He started when he was 80!)

The games were originally made in DOS, but have since been ported to both Wolf4SDL and now ECWolf, allowing modern players to experience them without emulators!

Download Mutantstein I
Download Mutantstein II
Download Mutantstein III

Read about John Bucksnort on the Wolf3D Wiki
Wolfer Spotlight for John Bucksnort, by Andy_Nonymous

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VSWolfTools 2 Update 12 released

It looks like we missed a version here! Vincent is back, and has released a new set of bug-fixes for his Wolf3D editing tools, focused on further improvements to the Map Editor.

If you use his programs to edit almost any games on the Wolf3D engine (Including Operation Body Count!), be sure to send any feedback you have to Vincent so he can continue to make it even better!

Download VSWolfTools 2 (Via Vincentius.dk)
View Update 12 patch notes

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Release: Hallowein v3 by Biergut

Edit: Apologies to BIERGUT for the spelling mistakes.

Halloween v3 is as you would expect, the third iteration of the Hallowein mod made by Biergut (Formerly Colonel Bill) all the way back in 1997!

Where earlier versions utilized hex editing to achieve the changes needed, Beirgut has given the game an overhaul with touched up maps, and features like new bosses, new textures, and other extras.

Much like it’s successors, Hallowein v3 is actually a heavily modified shareware release, and is developed with Wolf4SDL, so it will work without emulation on modern Windows systems!

Download Hallowein v3
Download Hallowein v3 on ModDB
Play the original Hallowein mod on the Internet Archive
Hallowein v3 on the DieHard Wolfers Message Boards

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New ROTT source port in development!

This is how good news is delivered in 2019.

Samuel Villarreal, one of the people behind the recent Blood remaster ‘Fresh Supply’, posted a tweet where he confirms to be working on a new source port for ‘Rise of the Triad: Dark War’. Also that he is a nerd.

With very few modern ports available for ROTT, it will be nice to have a new and polished way to play the most advanced game developed on the Wolf3D engine!

In the meantime, there are still source ports available to play the game on modern Windows; check out WinRottAPI for one!

Discuss on the DieHard Wolfers Message Boards
Discuss on the Wolf3D.net Message Boards

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Release: Operation: Nazi Slayer

Operation: Nazi Slayer is a new Spear of Destiny mod by Orka, and is the latest to use the new LZWolf source port!

A Formgen employee! Shoot it!

The game requires the full version of Spear of Destiny to run, and builds upon that base with new weapons, enemies and a complete new set of levels!

Coincidentally, this appears to have been released on the anniversary of Orka’s last mod, Wolfenstein: The Fourth Encounter.

Download Operation: Nazi Slayer (Mirror)
Download LZWolf here (Required to play the game)
Operation: Nazi Slayer on ModDB

Note: On some operating systems, there may be an error with the music (Which is created by Orka himself!). If that’s the case, AstroCreep has created a music patch to fix the problem. Download this and load it alongside the game, and the problem should go away. Also, the music is pretty good.

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